Monday 21 February 2011

Items

The availability of different types of items on MU is considered the most interesting feature of the game. Besides the normal item variety, items may contain special bonuses that are assigned almost randomly. Creating a 'perfect' (as in maximum leveled) item within the game is almost impossible. Since items can be so different, it is quite common to have your own custom set of armor.

Item Level

The item can have different levels ranging from 0 to 15 on the global servers and often going further on other servers. The item will change colors or even glow depending on its level. While a higher level item is stronger than a lower level item, it will also require more strength and agility to be used.

If the character wears a full set of the same armor, extra effects will be bestowed upon the character. A set with only level 10 or higher items will make small lights will fly around the character when he stands still and gives a 5% total defense boost. A set with level 11 or higher items only will add lines of energy circling around the character giving a 10% defense boost. At a level 12 and 13 set, the lines will become an aura around the character and will add a 15%(level 12 item) and/or 20% boost(level 13 item). The same mechanism of calculating the set bonus is used in the level 14 and 15 items - 25% boost for a level 14 item and 30% boost for a level 15 item.

Item Bonuses

Items may randomly have bonuses attached to them. They are commonly known as "options" throughout the game. These bonuses make the item stronger. These bonuses, similarly to an item's level, can be increased using a Jewel of Life.

    * Weapons: The bonus increases damage.
    * Armor: The bonus increases total defense by a specific value, which can prove to be extremely useful.
    * Shields: The bonus increases the defense rate, which affects the probability of the character being hit by an enemy.

A SM wearing a Staff of Kundun+13 in the game.

Luck Items - Items with luck have a higher chance of success when attempting to increase their level (either by using a Jewel of Soul or upgrading in the Chaos Machine). Most importantly in combat, luck gives an extra 5% maximum damage for every luck item the character is currently wearing.

Excellent Items - Items labelled as Excellent are rare and glow the colors of a rainbow, and its text will appear in a fluorescent green color. An excellent item will have additional properties which vary from increasing total mana, to increasing overall damage. An excellent item can also increase in level, have a luck option, and have a bonus option just like normal items. Excellent weapons and armors have different bonuses. Pendants are classed with weapons, and rings are classed with armors.

Ancient Items - Even rarer than excellent items. These items have their defense/damage values increased beyond the levels of excellent items. Ancient items are characterised with text the same color as excellent items and a blue background behind the text. A blue glow will appear around the outside of these items. Each set has a different ancient metal and unlocks different options. The item carries the prefix of the appropriate ancient metal, for example Heras Skull Shield. Each set has a specific metal, and not all sets can have ancient metals.[clarification needed] Along with the same options as excellent items, ancient items can additionally have "set" options that are only applied when your character is wearing more than one ancient item of the same set. The options are unique to each set.
Equipment

    * Armor: These are the armor sets that are used by the characters. The sets are made of Boots, Gloves, Pants, Armor and Helm. The Magic Gladiator cannot wear a helm so its sets do not include helms, therefore giving this character class a disadvantage. The armor a character is wearing provides an easy way to guess a character's experience and overall power. Some higher level characters who are not able to afford more expensive armors may be mistaken for a low level. Wearing a complete set of armor where all the pieces come from the same armor set gives a bonus to defense rate.
    * Weapons: There are many varieties of weapons ranging from swords and bows to staffs and Scepters. They require either one or both hands to equip. A shield can be equipped when a one-handed weapon is used.

    * Rings and pendants - These items provide resistance towards certain status effects, but can also provide HP recovery, mana increase and AG (stamina) increase through options.
    * Pets - Pets can be used by a Dark Lord. So far there are three different kind of pets. They are similar to Guardian Items, but they have unique abilities, can be leveled and recover their health.
    * Guardians - The Guardian items are Similar to the Dark Lords Pets,which can be used by any character in the Game, but have a limited usage, such as when the Guardians HP reaches 0, the guardian is lost, unlike the Dark Raven/horse you can Restore the health of the pet. In the Mu Online world you will come across various types of Guardians.Such as the Imp,Guardian Angel. Guardians have unique abilities, and are used mostly by new players before they reach level 180. The Guardians abilities are mostly Increasing, Decreasing Damage. In Mu Online Season 4/5, we see new additions to the Guardian items, which are the Pet Skeleton, Pet Panda, which increase damage and experience boost, Satan,spirit of Guardian, which are upgraded versions of the Imp,Guardian Angel, and the Pet Rudolf which picks up zen for the user. There is only one guardian pet which can be used in a chaos combination, which is the Unicorn, 10 of these guardians form a dinorant, if the chaos combination is successful.


    * Wings - Wings provide a powerful increase in damage and decrease in damage received for a character, and also allow you to tell that a character is over level 180. Wings allow a character to hover over the ground instead of walking, and are faster than walking or running. They may have options attached, such as Automatic HP Recovery, and they also allow entrance into Icarus. There are three levels of wings, all of which are created via the Chaos Machine. Each character class has their own set of wings (except Dark Lord who wears a Cape).

Jewels

These are the second most expensive, rare and useful items in MU. There are 7 different jewels, each one with its own use. According to the story, each of the jewels is a fragment of the sealing stone that held Kundun before it shattered. They are the Jewels of Chaos, Bless, Soul, Life, and Creation. There are also Jewels of Guardian and Harmony. On Mu Global, jewel drops are very rare, since they have a very low drop rate. This makes the jewels' value extremely high, thus forming the base of trading and exchange for items.
Boxes

These are rare items dropped only by Golden Mobs (monsters). To open a box and find out what is inside it, it must be dropped from the player's inventory onto the ground. It could drop zen, a good regular item (+4/5 +option and maybe +luck), an excellent item, or nothing. The boxes currently implemented are Boxes of Luck, Heaven (private servers only), and Kundun. A Box of Kundun will have a level associated with it, ranging from +1 to +5, that determines the reward.

Regular events are scheduled several times each day for players to compete for prizes. Many have set fees to enter whereas others occur in the openly accessible maps. For the Blood Castle event, players compete to retrieve a sword, staff or crossbow for a fallen archangel. Players who enter Devil Square must fight rapidly spawning enemies to survive, with the prize going to the player with the most kills. Chaos Castle places all the players in a small area where the last player standing wins. Similarly period of time), roughly 2 weeks, and is a 2 hour war between all participating Guilds. The event takes place in the Valley of Loren, and, unfortunately, during the event you can kill your own guild-mates / party-mates. The guild that owns the castle when the 2 hours have passed, will be the new owner of the castle until the next event. On some servers, the castle-owning guild receives a prize for winning the castle. Others also do it for the fame.
MU Master Events

Game Masters, known in Global MU Online as "MU Masters" or [MM]s. The MM events are mostly simple events that most players have a chance to win, such as "Catch the MM", "MM is lost" or "Missing 3 items" the first player to meet the MM with his/her request is rewarded with 1 Jewel of Bless and 1 Jewel of Soul. There are examples where players have received other rewards.

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